# settings to compile DNG on win32
# the dependencies are installed manually 
# Juergen Haas
set(CMAKE_GENERATOR "Visual Studio 9 2008" CACHE PATH "generator")
set(USER_DIR "d:/programs")
set(BOOST_ROOT "${USER_DIR}/"  CACHE PATH "prefix for boost")
set(Python_ROOT_DIR "${USER_DIR}" CACHE PATH "points to python installation")
set(PNG_PNG_INCLUDE_DIR "${USER_DIR}/include" CACHE PATH "includes for libpng")
set(PNG_LIBRARY "${USER_DIR}/lib/libpng13.lib" CACHE PATH "includes for libpng")
set(ZLIB_INCLUDE_DIR "${USER_DIR}/include/" CACHE PATH "zlib includes")
set(TIFF_INCLUDE_DIR "${USER_DIR}/include/" CACHE PATH "tiff includes")
set(TIFF_LIBRARY "${USER_DIR}/lib/libtiff_i.lib/" CACHE PATH "tiff includes")
set(EIGEN3_INCLUDE_DIR "${USER_DIR}/include/Eigen" CACHE PATH "gsl includes")
set(USE_DOUBLE_PRECISION "OFF" CACHE PATH "double precision") 
set(FFTW_LIBRARIES "${USER_DIR}/lib/libfftw3f-3.lib" CACHE PATH "fftw libs")
#set(FFTW_LIBRARIES "${USER_DIR}/lib/libfftw3-3.lib" CACHE PATH "fftw libs")
set(FFTW_INCLUDE_PATH "${USER_DIR}/include" CACHE PATH "fftw includes")
set(CMAKE_BUILD_TYPE "Release" CACHE PATH "build settings")
set(Boost_DEBUG "FALSE" CACHE PATH "debug flag for boost")
set(CMAKE_VERBOSE_MAKEFILE "TRUE" CACHE PATH "be verbose also in VisStud")
set(USE_SHADER "OFF" CACHE PATH "use GLSL shaders")
set(OPTIMIZE "ON" CACHE PATH "Release Code optimisations")
set(ENABLE_IPLT "ON" CACHE PATH "include IPLT functionality")
set(DEPLOYMENT "ON" CACHE PATH "activate deployment scripts" )
set(COMPOUND_LIB "${USER_DIR}/compound_lib" CACHE PATH "location of compound lib for rule based builder" )
